• STL – Studio to Transmitter Link
• TSL – Transmitter to Studio Link
Connectivity to return quality assurance video, ENG and/or Broadcast Transmitter telemetry back from remote Broadcast Transmitter facility to Studio Master Control over facilities other than traditional microwave.
• Network to Studios
• Venue to Studio
Content and Productions from performance locations, such as Stadiums and Arenas, returned to Studio for broadcast. Contemporary and affordable solutions provided other than traditional microwave or satellite.
• ENG – Electronic News Gathering
Remotely generated video & audio, either live or edited on location, returned to Studio for live broadcast or ingest. Many new technologies available other than traditional truck-based microwave or satellite systems. Allows for immediate, easy to deploy live news gathering or file transfer of remotely produced content.
• Headend Connectivity
Distribution of full-time television programming from Studio to Cable Television headend locations for further distribution on Cable Television Networks. Resources include headend research and coordination, point-to-multipoint distribution of identical programming to multiple locations, and project management of implementation of connectivity and video integration into Cable Television facility.
• Remote Cameras
Return of remote camera video in real time for multiple applications over low-cost, reliable connections for 24-hour operation. Applications to include:
Traffic Cam – Roadway/Highway traffic observation
Weather Cam – Observation of meteorological conditions, good for weather report backgrounds and advertising opportunities.
Beauty Cam – Skyline shots and Nature panoramas for backgrounds and advertising opportunities.
Surveillance Cameras – Fixed or Full-motion remotely controlled cameras that allow for remote observation of facilities. Especially helpful for distant monitoring of unmanned Broadcast Transmitter locations, inside and outside of building.
• Remote Hardware Operation, Telemetry, Command and Control
• File-based content distribution
Term used to describe media content created or edited or archived or distributed as a data file. This could apply to audio &/or video. File-based content distribution allows media to be delivered to a single or multiple locations over a variety of distribution platforms for immediate playout, held for scheduled playout, or archived storage.
• Video over ATM
Traditional data services, such as OC-x ,DS-3 and T1, offers secure, reliable, robust and predictable point-to-point connectivity for real-time, broadcast- and contribution-quality video &/or audio between locations. Applications can include Studio to Transmitter or Cable Headend, Network or Venue distribution to Studio, and any other location where full-time video transport is required.
• Video over IP
TCP/IP-based distribution of Video &/or Audio content that has been encoded and encapsulated into IP packets for transport over IP Networks. Video-over-IP can fulfill multiple applications within a private network or across a point-to-point or point-to-multipoint distribution network.
• Video over Public Internet
Distribution of Broadcast and Contribution quality video over the Public Internet can be an acceptable alternative to traditional private connectivity when carefully constructed and provisioned. Consideration must be made to ensure adequate bandwidth at each location connected to the Internet, including network media and interface, as well as the encoding, transport, and decoding equipment.
Low bandwidth ASI transport can be reliably achieved by implementing specific hardware to aggregate the bandwidth of several T1 connections. Several solutions inherently include bi-directional video & audio transport, as well as the inclusion of IP data. Very good solution for bandwidths of 12Mb or less.
• Sports Media
Program content of sporting programs often requires additional consideration due to increase of motion and detail within the video. Reliable video encoding and consistent transport bandwidth must be provisioned within the initial design and deployment.
• Real-Time, Two-Way, Remote Interviews
Person-to-person interviews have always presented a challenge for live television. Latency introduced during the encoding and transport of the program must be taken into consideration during application development. Many unique solutions exist to allow little or no delay between participating locations.
Devices and Hardware applications allow for simplified delivery of ASI streams over Ethernet connections for short or long distances in real-time. Transported bandwidth and geographic availability of network services must be evaluated to determine initial and recurring costs.
• Content Delivery Network
Private or public data connectivity between locations to allow the exchange of either file-based or real-time program content to be exchanged for the creation, editing, distribution, and/or broadcast of media content.
• 3-D Content
An emerging technology that allows consumers to experience enhanced visual depth perception of media content. Challenges to be addressed include requirements of additional bandwidth for transmission, increased storage requirements, and workflow.